<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Geyik&#039;s Flea Market Devlog - itch.io</title><link>https://geyik.itch.io/flea-market-35</link><description>A collection of D&amp;D3.5 variants and houserules</description><item><guid>https://geyik.itch.io/flea-market-35/devlog/1638401/the-mystic-warrior-that-was-once-called-monk</guid><title>The Mystic Warrior (that was once called monk)</title><link>https://geyik.itch.io/flea-market-35/devlog/1638401/the-mystic-warrior-that-was-once-called-monk</link><pubDate>Sun, 23 Aug 2026 16:56:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>there are a number of problems with &quot;monk&quot; first, thematic. it&#039;s a concept that looks at east through the lens of kung fu movies. time has changed, let us change with it. second, mechanic. since monk...</p>]]></description></item><item><guid>https://geyik.itch.io/flea-market-35/devlog/1637500/on-multiclassing</guid><title>On multiclassing</title><link>https://geyik.itch.io/flea-market-35/devlog/1637500/on-multiclassing</link><pubDate>Sat, 22 Aug 2026 19:03:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Over time I came to dislike &quot;build your character&quot; aspect of 3e. If you&#039;re familiar with my work, you&#039;ll know my philosophy: &quot;three is many.&quot; Still, in an attempt to stay true to the game, I can accep...</p>]]></description></item><item><guid>https://geyik.itch.io/flea-market-35/devlog/1637198/on-criticals</guid><title>On criticals</title><link>https://geyik.itch.io/flea-market-35/devlog/1637198/on-criticals</link><pubDate>Sat, 22 Aug 2026 13:32:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A comment on an old forum caught my attention. Paraphrasing: Since the flat damage quickly overtakes weapon damage die, the optimal play is to always pick high threat-range weapons. Let&#039;s consider a d...</p>]]></description></item><item><guid>https://geyik.itch.io/flea-market-35/devlog/1637130/welcome-to-the-flea-market</guid><title>Welcome to the Flea Market</title><link>https://geyik.itch.io/flea-market-35/devlog/1637130/welcome-to-the-flea-market</link><pubDate>Sat, 22 Aug 2026 12:03:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This all started as an exercise to rebuild the Monk class. I then quickly realized Monk and Ranger are actually quite similar. Well, one thing led to another. Since the game is so interconnected, touc...</p>]]></description></item></channel></rss>